Posts tagged "Artdink"
Posts about games or software made by oddball developers Artdink Corporation, whose products are a frequent subject of the blog.
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Pretty Eight Machine
I got a really good deal on a Fujitsu FM-8, the big, brown predecessor of the FM-7. Of course, it’s missing a few parts. Follow along with me as I get acquainted with an earlier version of Fujitsu’s dual-processor wonder computer.
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Mouse in the Artdink House (Travelling to Tokio, Part 3)
With the NEC PC-9801RA2, I’ve fought bad power supplies, battery corrosion, case rust, weird NEC design decisions, and flaky floppy drives. The only thing that’s keeping me from enjoying my quirky Japanese space-simulation game, Artdink’s Tokio, is the lack of a mouse. How can “just go buy a mouse” turn into an entire article? You’re about to find out.
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The Floppy Flops (Travelling to Tokio, Part 2)
In the previous part of my adventure with the 386-based NEC PC-9801RA2, we covered the existence of Artdink’s game Tokio, talked briefly about clone PC-98s, bought two computers, and built a replacement power supply PCB for one of them. That was a lot of work! So now we finally get to play the game, right? Right?!
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Amped Up For Artdink (Travelling to Tokio, Part 1)
Despite not being able to understand more than preschool-level written Japanese, I decided to get in on the “importing games from Japan” craze. Of course, I jumped in at the deep end and decided to pick up an Artdink-made city simulator with lots of cultural and regional in-jokes. Also, the city is in space. Did I mention that my PC-9821Ap2 can’t run it?
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Mega Driving on the Wrong Side of the Road
You wouldn’t think it’s hard or expensive to find a Model 2 Genesis, but apparently in Japan it is both. I’d been looking for one of these for a while, and finally got just the right (cheap) console. Let’s explore some Japanese Mega Drive games with it.
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Modding a PlayStation (Eventually)
I’m a little late to the whole PlayStation ownership game, but what better way to start than by attempting a modchip install? This one had some twists and turns, but ultimately ends up with me being able to play A-Train in blurry composite video.
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Mini updates 3 - PC98 A-Train III, Atari ST keyboard fix, FM-7 video adapter
Some more mini updates for things that weren’t big enough to merit a full update on their own. In this entry, we’ll finally get A-Train III running on my PC98, fix an Atari ST keyboard, and ship new hardware for a whole new brand of Japanese 8-bit computer.