Posts tagged "Artdink"
Posts about games or software made by oddball developers Artdink Corporation, whose products are a frequent subject of the blog.
Pretty Eight Machine
I got a really good deal on a Fujitsu FM-8, the big, brown predecessor of the FM-7. Of course, it’s missing a few parts. Follow along with me as I get acquainted with an earlier version of Fujitsu’s dual-processor wonder computer.
Mouse in the Artdink House (Travelling to Tokio, Part 3)
With the NEC PC-9801RA2, I’ve fought bad power supplies, battery corrosion, case rust, weird NEC design decisions, and flaky floppy drives. The only thing that’s keeping me from enjoying my quirky Japanese space-simulation game, Artdink’s Tokio, is the lack of a mouse. How can “just go buy a mouse” turn into an entire article? You’re about to find out.
The Floppy Flops (Travelling to Tokio, Part 2)
In the previous part of my adventure with the 386-based NEC PC-9801RA2, we covered the existence of Artdink’s game Tokio, talked briefly about clone PC-98s, bought two computers, and built a replacement power supply PCB for one of them. That was a lot of work! So now we finally get to play the game, right? Right?!
Amped Up For Artdink (Travelling to Tokio, Part 1)
Despite not being able to understand more than preschool-level written Japanese, I decided to get in on the “importing games from Japan” craze. Of course, I jumped in at the deep end and decided to pick up an Artdink-made city simulator with lots of cultural and regional in-jokes. Also, the city is in space. Did I mention that my PC-9821Ap2 can’t run it?
Mega Driving on the Wrong Side of the Road
You wouldn’t think it’s hard or expensive to find a Model 2 Genesis, but apparently in Japan it is both. I’d been looking for one of these for a while, and finally got just the right (cheap) console. Let’s explore some Japanese Mega Drive games with it.
Modding a PlayStation (Eventually)
I’m a little late to the whole PlayStation ownership game, but what better way to start than by attempting a modchip install? This one had some twists and turns, but ultimately ends up with me being able to play A-Train in blurry composite video.
Mini updates 3 - PC98 A-Train III, Atari ST keyboard fix, FM-7 video adapter
Some more mini updates for things that weren’t big enough to merit a full update on their own. In this entry, we’ll finally get A-Train III running on my PC98, fix an Atari ST keyboard, and ship new hardware for a whole new brand of Japanese 8-bit computer.