Posts tagged "famicom"
Years ago, I was offered a copy of the Tengen version of Tetris for the NES, and passed it up because $60 was way too much for a boxed NES game. I regret that. Let’s make one.
When we last read about the Famicom composite mod, there were a bunch of changes I wanted to make, but left tragically undone in the name of getting in some Mario time over the holidays. Now I’m going to make a solid effort at producing a more production-ready version of the modification.
Since I’ve been reading I Am Error, I’ve been getting more and more interested in the technical aspects of the Famicom. Turns out all you really need to get me interested in your console is prose explanations of how a pattern table works. Also, I get to drip some molten lead into it so I can use a modern TV! Everyone wins.
In order to get to the bottom of a mystery, I had to put a lot of other mysteries in my way first. And then also build some hardware. At the end of this entry, I’ll have actually used old hardware to play a videogame. I’m scared too.
Another postie-threatening crate arrived on my porch this week. There’s a lot of projects in this one; I’m not even sure a single one is “usable” as-is. This one sort of got away from me, but those are the fun kind!