Leaded Solder - page 3

Posts

  • Becoming Mr.PC's Type

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    Like the Sharp X1turbo, the Mr.PC is also not very usable without a keyboard. It’s yet another way in which NEC copied Sharp.

  • You Might Have To Tomy Twice

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    I always wanted to try out a Tomy Tutor, and so I assumed that the Pyuuta was an identical computer. After all, it looks the same! This was one of those machines that I bought without knowing the details. All I knew is that Mandarake wanted an absolute fortune for any boxed Pyuuta games they had on the shelf, and that a good number of the retro-y Japanese Twitter folks seemed to have fond memories of the purple wedge. Let’s find out why.

  • Columns Me Maybe

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    I love Columns. I love its creepy music, I love its chunky gameplay, and I love the way that it invariably hands me my own ass within a few minutes of playing. I also love using it to test suspicious Genesis consoles. Is it possible that one could acquire the power of Columns in a more inconvenient format?

  • The Soggy-1000 turns a page

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    For version 3 of the Soggy-1000 SG-1000 clone, I wanted to make it more useful as a general-purpose computer. Building a new keyboard is going to cost a fortune in parts, so it’s fiscally prudent to find more reasons to use said keyboard. There are only so many SG-1000 games out there, the SC-3000 software library is kind of small, and I was using only 2k of the 32k of RAM that I had on the board. These are all problems that can be solved with a suitably large application of hubris.

  • The Floppy Flops (Travelling to Tokio, Part 2)

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    In the previous part of my adventure with the 386-based NEC PC-9801RA2, we covered the existence of Artdink’s game Tokio, talked briefly about clone PC-98s, bought two computers, and built a replacement power supply PCB for one of them. That was a lot of work! So now we finally get to play the game, right? Right?!

  • Amped Up For Artdink (Travelling to Tokio, Part 1)

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    Despite not being able to understand more than preschool-level written Japanese, I decided to get in on the “importing games from Japan” craze. Of course, I jumped in at the deep end and decided to pick up an Artdink-made city simulator with lots of cultural and regional in-jokes. Also, the city is in space. Did I mention that my PC-9821Ap2 can’t run it?

  • I don't know you from Adam

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    No self-respecting Coleco owner’s collection is complete without the machine that was their ultimate undoing: the Coleco Adam. Adam’s a game console. Adam’s a computer. Adam’s a bizarre hash of over-engineering and under-manufacturing. It’s all of those things, and more, which would make it perfect for this blog even if I wasn’t knee-deep in ColecoVision construction.

  • Soaking it in with the SK-1100 Keyboard

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    If you’ve been following the Soggy-1000, my clone of the Sega SG-1000, then you know what it needs most of all is a keyboard. The original Sega SK-1100 keyboard is hard to find, but I still managed to luck out and get one at auction. Let’s plug it in and find out if it still works.

  • A Mini5 Hello World

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    Yes, it is finally time to sit down with the mini5HA again. My goal was to figure out how to make a working program for CP/M using its built-in assembler, and I wasn’t going to give up until I had at least a “hello world.”

  • Roll the Tape

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    The NEC Bungo mini5 PWP-5SX Japanese word processor that I’ve been working on this month came with an instructional VHS tape explaining how to use its near-infinite multitude of features. Here’s how I captured that tape.

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